Index of place names
Gazetteer
Every key term in the atlas, A to Z, with the territories where you will meet it. 111 terms across 21 territories.
A
- action
T-01World Models: An Overview - action conditioning
T-11Video World Models I: Generation & Rollout - action effects
T-20World Models for Digital Agents - action tokens
T-17World Models for Robots II: Vision-Language-Action & World-Action Models - actor-critic
T-10Learning in Imagination: Policy & Value - adversarial training
T-06Generative Foundations: Latent Variables, Diffusion & Flow
B
C
- calibration
T-21Evaluating World Models: Utility, Robustness & Open Problems - causal rollout
T-11Video World Models I: Generation & Rollout - chain of thought
T-19Reasoning Models: Deliberation, Recurrence & Test-Time Compute - closed-loop
T-03Environments, Simulators & Rollouts - closed-loop drift
T-12Video World Models II: Interaction, Memory & Efficiency - computer use
T-20World Models for Digital Agents - conservation laws
T-15Neural Physics & Learned Dynamics - context window
T-12Video World Models II: Interaction, Memory & Efficiency - contrastive learning
T-05Representation Learning - controllability
T-21Evaluating World Models: Utility, Robustness & Open Problems - coordinate frames
T-13Spatial World Models I: Geometry & 3D Representations
D
- deformation fields
T-14Spatial World Models II: 4D Dynamics & Interaction - deliberation
T-19Reasoning Models: Deliberation, Recurrence & Test-Time Compute - denoising
T-07Diffusion & Flow Matching - depth
T-13Spatial World Models I: Geometry & 3D Representations - diffusion
T-06Generative Foundations: Latent Variables, Diffusion & Flow - domain randomization
T-16World Models for Robots I: Simulation, Control & Sim-to-Real - drift
T-21Evaluating World Models: Utility, Robustness & Open Problems - dynamic occupancy
T-14Spatial World Models II: 4D Dynamics & Interaction
E
- ELBO
T-06Generative Foundations: Latent Variables, Diffusion & Flow - embedding
T-05Representation Learning - emergent representations
T-18LLMs as World Models: Simulation, State Tracking & Grounding - encoder
T-08Latent World Models - environment interface
T-03Environments, Simulators & Rollouts - environment state
T-20World Models for Digital Agents
F
- filtering
T-04State-Space Models - flow matching
T-06Generative Foundations: Latent Variables, Diffusion & Flow - flow-based action heads
T-17World Models for Robots II: Vision-Language-Action & World-Action Models - forward noising
T-07Diffusion & Flow Matching
G
- Gaussian splats
T-13Spatial World Models I: Geometry & 3D Representations - generalist policies
T-17World Models for Robots II: Vision-Language-Action & World-Action Models - graph networks
T-15Neural Physics & Learned Dynamics - grounding
T-18LLMs as World Models: Simulation, State Tracking & Grounding - guidance
T-07Diffusion & Flow Matching
I
- imagination-based training
T-09Model-Based Reinforcement Learning, Planning & Control - imagined rollout
T-10Learning in Imagination: Policy & Value - interactive 3D
T-14Spatial World Models II: 4D Dynamics & Interaction - interactive generation
T-12Video World Models II: Interaction, Memory & Efficiency - intervention
T-21Evaluating World Models: Utility, Robustness & Open Problems - irreversible actions
T-20World Models for Digital Agents
J
- joint-embedding prediction
T-05Representation Learning
K
- KL balancing
T-08Latent World Models
L
- lambda-return
T-10Learning in Imagination: Policy & Value - latency
T-21Evaluating World Models: Utility, Robustness & Open Problems - latent actions
T-12Video World Models II: Interaction, Memory & Efficiency - latent state
T-02History, Foundations & Probabilistic FormulationT-08Latent World ModelsT-11Video World Models I: Generation & Rollout - latent variable
T-06Generative Foundations: Latent Variables, Diffusion & Flow - learned simulators
T-15Neural Physics & Learned Dynamics - long-range memory
T-04State-Space Models
M
- masked prediction
T-05Representation Learning - model predictive control
T-09Model-Based Reinforcement Learning, Planning & ControlT-16World Models for Robots I: Simulation, Control & Sim-to-Real - MuZero
T-10Learning in Imagination: Policy & Value
N
- neural operators
T-15Neural Physics & Learned Dynamics
O
- object permanence
T-14Spatial World Models II: 4D Dynamics & Interaction - observation
T-01World Models: An Overview - occupancy
T-13Spatial World Models I: Geometry & 3D Representations - open-loop
T-03Environments, Simulators & Rollouts - out-of-distribution
T-21Evaluating World Models: Utility, Robustness & Open Problems
P
- partial observability
T-02History, Foundations & Probabilistic Formulation - persistent memory
T-12Video World Models II: Interaction, Memory & Efficiency - physical priors
T-15Neural Physics & Learned Dynamics - pixel state
T-11Video World Models I: Generation & Rollout - planning
T-01World Models: An OverviewT-09Model-Based Reinforcement Learning, Planning & Control - point clouds
T-13Spatial World Models I: Geometry & 3D Representations - policy
T-09Model-Based Reinforcement Learning, Planning & ControlT-10Learning in Imagination: Policy & Value - prediction
T-01World Models: An Overview - prior and posterior
T-08Latent World Models - probing
T-18LLMs as World Models: Simulation, State Tracking & Grounding
R
- radiance fields
T-13Spatial World Models I: Geometry & 3D Representations - real-time inference
T-12Video World Models II: Interaction, Memory & Efficiency - real-world fine-tuning
T-16World Models for Robots I: Simulation, Control & Sim-to-Real - recurrence
T-04State-Space ModelsT-19Reasoning Models: Deliberation, Recurrence & Test-Time Compute - recurrent state
T-08Latent World Models - rollout
T-03Environments, Simulators & Rollouts - rollout stability
T-15Neural Physics & Learned Dynamics
S
- sampling steps
T-07Diffusion & Flow Matching - scene flow
T-14Spatial World Models II: 4D Dynamics & Interaction - score
T-07Diffusion & Flow Matching - selective state
T-04State-Space Models - self-verification
T-19Reasoning Models: Deliberation, Recurrence & Test-Time Compute - sim-to-real gap
T-16World Models for Robots I: Simulation, Control & Sim-to-Real - simulated environments
T-20World Models for Digital Agents - simulator
T-03Environments, Simulators & Rollouts - smoothing
T-04State-Space Models - state
T-01World Models: An Overview - state tracking
T-18LLMs as World Models: Simulation, State Tracking & Grounding - stochastic state
T-08Latent World Models - system identification
T-16World Models for Robots I: Simulation, Control & Sim-to-Real
T
- temporal consistency
T-11Video World Models I: Generation & Rollout - test-time compute
T-19Reasoning Models: Deliberation, Recurrence & Test-Time Compute - text simulation
T-18LLMs as World Models: Simulation, State Tracking & Grounding - token state
T-11Video World Models I: Generation & Rollout - tracking
T-14Spatial World Models II: 4D Dynamics & Interaction - trajectory distribution
T-02History, Foundations & Probabilistic Formulation - transition
T-01World Models: An Overview
U
V
W
- web agents
T-20World Models for Digital Agents - web-scale pretraining
T-17World Models for Robots II: Vision-Language-Action & World-Action Models - world-action models
T-17World Models for Robots II: Vision-Language-Action & World-Action Models